Hello,
Is possible to do texture baking with VRay Standalone or VRay Application SDK? As you know, 3dsMax's “Render To Texture" with VRay for 3dsMax can create texture maps based on object's unwrapped uv. I want to create my own baker application and use VRay engine to do the simliar texture baking. Could you shed lights on related VRay API or parameters so that they could be integrated like 3dsmax and vray did?
Best Regards,
Sam
Is possible to do texture baking with VRay Standalone or VRay Application SDK? As you know, 3dsMax's “Render To Texture" with VRay for 3dsMax can create texture maps based on object's unwrapped uv. I want to create my own baker application and use VRay engine to do the simliar texture baking. Could you shed lights on related VRay API or parameters so that they could be integrated like 3dsmax and vray did?
Best Regards,
Sam